Battle for the Galaxy Wiki
Tag: Visual edit
Tag: Visual edit
Line 36: Line 36:
 
|-
 
|-
 
|5
 
|5
|100
+
|80
|3,580
+
|3,600
|Crystals x100
+
|[[Crystals]] x100
 
|-
 
|-
 
|6
 
|6
|120
+
|100
|3,460
+
|3,500
 
|Medals x1,000
 
|Medals x1,000
 
|-
 
|-
 
|7
 
|7
|140
+
|120
|3,320
+
|3,380
 
|Rare tech module
 
|Rare tech module
 
|-
 
|-
 
|8
 
|8
|160
+
|140
|3,160
+
|3,240
 
|Rare hero module
 
|Rare hero module
 
|-
 
|-
 
|9
 
|9
|180
+
|160
|2,980
+
|3,080
 
|Crystals x200
 
|Crystals x200
 
|-
 
|-
 
|10
 
|10
|200
+
|180
|2,780
+
|2,900
 
|Antimatter x200
 
|Antimatter x200
 
|-
 
|-
 
|11
 
|11
|220
+
|200
|2,560
+
|2,700
 
|Hero card x10
 
|Hero card x10
 
|-
 
|-
 
|12
 
|12
|240
+
|220
|2,320
+
|2,480
 
|Rare troop module
 
|Rare troop module
 
|-
 
|-
 
|13
 
|13
|270
+
|240
|2,050
+
|2,240
 
|Medals x5,000
 
|Medals x5,000
 
|-
 
|-
 
|14
 
|14
|290
+
|270
|1,760
+
|2,050
 
|Antimatter x500
 
|Antimatter x500
 
|-
 
|-
 
|15
 
|15
|310
+
|290
|1,450
+
|1,760
 
|Legendary tech module
 
|Legendary tech module
 
|-
 
|-
 
|16
 
|16
|330
+
|310
|1,120
+
|1,450
 
|Medals x10,000
 
|Medals x10,000
 
|-
 
|-
 
|17
 
|17
|350
+
|330
  +
|1,120
|770
 
 
|Legendary troop module
 
|Legendary troop module
 
|-
 
|-
 
|18
 
|18
|370
+
|350
|400
+
|770
 
|Hero card x30
 
|Hero card x30
 
|-
 
|-
 
|19
 
|19
  +
|370
  +
|400
  +
|Legendary hero module
  +
|-
  +
|20
 
|400
 
|400
 
|0
 
|0
|Legendary hero module + Artifact
+
|[[Artifact]]
 
|}
 
|}
   

Revision as of 12:23, 4 November 2018

Op

Build a new base on another planet in 48 hours to earn rewards. Earn points to get rewards by completing Missions. If you complete all rewards, you get an Artifact. Start with 10 drones and accelerated build speed. Operations originally occurred monthly but currently occur every weekend.

Reward Levels

Needed points increase about 20 each level. It takes 3,830 points to finish the entire Operation. Unused points carry over to the next Operation.

Level Points per Level Points to get Artifact Reward
0 0 3,830
1 15 3,815 Instant training x5
2 35 3,780 Rare tower module
3 40 3,740 Hero card x5
4 60 3,680 Antimatter x50
5 80 3,600 Crystals x100
6 100 3,500 Medals x1,000
7 120 3,380 Rare tech module
8 140 3,240 Rare hero module
9 160 3,080 Crystals x200
10 180 2,900 Antimatter x200
11 200 2,700 Hero card x10
12 220 2,480 Rare troop module
13 240 2,240 Medals x5,000
14 270 2,050 Antimatter x500
15 290 1,760 Legendary tech module
16 310 1,450 Medals x10,000
17 330 1,120 Legendary troop module
18 350 770 Hero card x30
19 370 400 Legendary hero module
20 400 0 Artifact

Tips

  • Reward Level 15 is reachable without crystals. If you decide to use crystals, buy HQ upgrades.
  • After every HQ upgrade, upgrade the titanium+energy storage next, since that's your 2nd bottleneck.
  • Get resources by raiding with Grenadiers. The Steal powerups are worth buying with crystal. (Grenadiers are being nerfed again so this may change.)
  • Whenever you max titanium while awaiting the next upgrade, buy Module packs with titanium. Getting a Grenadier shielding Module simplifies resource raiding.
  • Base defense appears useless. You win defense if you happen to be playing at the time, otherwise you lose. The amount won/lost is not much (about one raid's worth.)
  • By Reward Level 15, you should have HQ7, generator11, storage11, academy6, machine5, cc3, vehicle1, bunker6, rocket6, antiair3, plasmagun3, tesla3, plasmatrap1, 50wall3. To reach level 16, you'd be hard pressed to raid a lot of titanium: HQ8 (9 million), plasmaturret3 (4 million+), or 125x wall6 (22 million). Beyond that is impossible without crystals since upgrades take 10 hours (academy10, machine7, heavy3, plasmagun6, tesla5)
  • The higher Reward Levels are designed to require just 10-20 points to reach the next level after completing the easier Missions. This is to entice you to buy crystals with real money.